Well, it's slightly to my surprise that I hadn't actually posted the 4th part of my tutorial series on my blog:[...]
It's been a few weeks since this video was released, the content of which has all but slipped from my mind, but I presume from the helpful title that it contains the actual animation of the pieces. After re-watching the intro I'm also informed that it contains some optimizations to make the code run a little more efficiently. So that's nice.
Well, another week has shot by which means it's time for part 3 of my tutorial series:[...]
I've also been working on my other main project. I haven't really spoken about it yet or shared anything about it other than that I've done some scripting for it. I'm still not ready to do that, maybe after this tutorial is out the way I can start sharing more about it.
Here is the second part of the Slider Puzzle Tutorial, this part focuses on unwrapping and texturing the grid:[...]
I think I just need to confirm that while I said there wouldn't be any more tutorials on a regular basis, that only comes into effect after this tutorial series is over. There are 2 more parts of this current tutorial still to be released, after that, it's a bit less certain.
Well, it's certainly been a long time since my last video. Here's the first part of the tutorial that accompanies it:[...]
I had actually planned on stopping doing tutorials, or at least 'ramping down'. I got a job in November (unfortunately not related to 3D or graphics), so my spare time is a little more precious now.
Well the weeks have rolled on since my last video and finally the new effect is finished. This took a while...[...]
This video will eventually lead to my first tutorial really that focuses solely on python in blender. The script I wrote can basically take a few parameters such as the grid size, the number of moves (to mix the puzzle, the more the better/slower) and the number of frames each move should take.